Key Stage 3

Year 7

Intent

Building on their Key Stage 2 design and technology experience, our Year 7 students begin their journey into the world of the design cycle and are presented with real life problems. They are encouraged to learn through play, trial and error, pushing boundaries, risk and experimentation, designing structures that reach for the sky, survive earthquakes and save lives. Students explore key elements of design, materials, processes, engineering, mathematics and science to design and create, developing their own resilience throughout this process. They have exposure to the latest advances in technology whilst investigating ethical and most sustainable use of resources.

Learning Journey

Themes, Concepts and Questions
  • Health & safety
  • Problem solving
  • Combining materials
  • Learn through play, trial & error
  • Taking risks
  • Experimentation  
Key Knowledge
  • Hazard & risk
  • Propulsion
  • Thrust
  • Weight
  • Friction
Themes, Concepts and Questions
  • Research
  • Forces
  • Structures
  • Learn through play, trial & error
  • Taking risks
  • Experimentation 
Key Knowledge
  • Triangulation
  • Tension
  • Compression
  • Primary & secondary research
Themes, Concepts and Questions
  • Research
  • Product analysis
  • D.I.R.T opportunity
Key Knowledge
  • Design brief
  • ACCESS FM
  • PPE writing frame
  • Product life cycle
  • Material extraction
Themes, Concepts and Questions
  • 2D technical drawing
  • 3D technical drawing
  • Iterative design
  • Maths & Science cross curricular
Key Knowledge
  • Plans & elevations
  • Orthographic projection
  • Front, plan, side
  • Isometric
  • 30 degrees
Themes, Concepts and Questions
  • Technical drawing via CAD (computer aided design)
  • CAM introduction
  • Iterative design
  • Maths & Science cross curricular
Key Knowledge
  • Introduction to software 2D Design
  • Isometric drawing on CAD
  • Range of software tools
Themes, Concepts and Questions
  • Further development
  • Make via CAM
  • Assemble
  • Test
  • Evaluate
Key Knowledge
  • Personalisation of design via CAD / 2D Design
  • Assemble components
  • Competition test 
  • Evaluative written

Skill Development

During Year 7 in Design and Technology students will be exposed to a range of STEM grounded projects that are based upon problem solving skills. Students will be encouraged to take risks, experiment with different materials, weight and structure combinations. This will ignite deeper critical thinking when evaluating their practical performance and theoretical application and understanding. Students will work as a ‘CREW’ teams to produce a range of practical products; bottle rockets, tower and bridge structures and a mousetrap vehicle. Key skills demonstrated will consist of research, analysis, practical application, assembly, testing, designing, developing and evaluating.

Year 8

Our Year 8 students further develop their understanding the design cycle, with a stronger focus on two key areas - ‘design’ and ‘make’ - and the application of drawing and modelling skills and emerging technologies. They develop their creative, technical and practical expertise, and demonstrate resilience and a willingness to take risks. We support and encourage the development of their moral conscience through a consideration of our environment, local and cultural influences.

Learning Journey

Themes, Concepts and Questions
  • Secondary research
  • Redesign
  • Analyse
  • Dimensions
  • Measure
  • Mark out with accuracy
  • Tolerances
Key Knowledge
  • Hazards, Risks, Control Measures
  • Tolerances
  • Bench Hook
  • Steel Ruler
  • Tenon Saw
  • PPE – Personal Protective Equipment
  • Machinery  - Belt Sander / Pillar Drill
Themes, Concepts and Questions
  • Explore
  • Experimentation
  • Take risks developing
  • Technical drawing
  • Shading
  • Tone
  • Rendering
  • Weighted Lines
Key Knowledge
  • Plans & elevations
  • Orthographic
  • Isometric
  • One point perspective
  • Two point perspective
  • Three point perspective
  • Horizon line / Vanishing point
  • Exploded view
  • Freehand sketching
  • CAD / CAM 
Themes, Concepts and Questions
  • Types of Plastic
  • New and emerging technologies
  • Material extraction
  • Sustainability
  • Moral conscience
  • Secondary Research
  • Computer Aided Design
  • Computer Aided Manufacture
  • The English Civil War
Key Knowledge
  • Thermosetting / Thermoplastics
  • Additive manufacture / rapid prototyping
  • 3D Printer
  • STL files / G Code /
  • CAD / CAM
  • Dimension / Size / Proportion
  • Pikemans / Lobster Pot helmet
  • Installation Art

Skill Development

During Year 8 in Design and Technology students are given the opportunity to develop problem solving skills. Students will be encouraged to take risks in various material areas, both independently and collaboratively. A Newark Academy student will be able to demonstrate practical skills within the workshop, utilising all tools, equipment, and machinery effectively whilst implementing strict control measures. They will also be able to explore a range of technical drawing and rendering methods, being able to support and critique one another’s work through utilising oracy and literacy techniques. All of these skills learnt thus far will be accumulated to the final project, where exploration into new subject matter will ignite the students desire to explore, experiment, problem solve, and take risks with new concepts.

Year 9

Intent

Our Year 9 students now apply knowledge and skills with increased confidence and competence, working with increased independence. They revisit ‘Scalextrics 4 Schools’, engaging in a competition to design and build Scalextric vehicles and participate at a regional and/or national level. Students now explore the use biomimicry as the starting point for their designs, timing to create the most aerodynamic solution with its roots taken from nature. Our Key Stage 3 experience then culminates with ‘Go Kart Le-Mans’. Working in groups, students are challenged to design an electric vehicle for the future; they utilise recycled materials, finally racing against to see which vehicle can cover the greatest distance on a single charge.

Learning Journey

Themes, Concepts and Questions
  • 2D technical drawing
  • 3D technical drawing
  • Iterative design
  • Biomimicry
  • Nature
  • Architecture
  • Maths & Science cross curricular
Key Knowledge
  • Plans & elevations
  • Orthographic projection
  • Front, plan, side
  • Isometric
  • Gear Ratio
  • Bevel Gears

 

Themes, Concepts and Questions
  • Technical drawing via CAD (computer aided design)
  • Choice of CAM
  • Iterative design
  • Maths & Science cross curricular
Key Knowledge
  • Development of software skills 2D&3D Design
  • British Standards -BS8888
  • Techsoft
  • Tinkercad
Themes, Concepts and Questions
  • Prototyping
  • Make via CAM
  • Assemble
  • Test
  • Race!
  • Evaluate
Key Knowledge
  • Industrial Prototyping techniques
  • Clay – Automotive Industry Design Skills
  • 3D - STL Files
  • VR Wind Tunnel
  • Aerodynamics
Themes, Concepts and Questions
  • Crew
  • Analyse
  • Adapt
  • Iterative design
  • Maths & Science cross curricula
  • Ergonomics
  • Anthropometric Data
Key Knowledge
  • Teamwork
  • Jigs
  • Fixtures
  • Templates
  • Measurement
Themes, Concepts and Questions
  • Iterative design
  • Maths & Science cross curricular
  • Mechanical Advantage
  • Drive Train
  • Product Life Cycle
  • Sustainability
Key Knowledge
  • Sustainable materials
  • Material Extraction
  • Recycling
  • Health & Safety
  • Manufacturing
  • Drive Train
  • Pulleys
Themes, Concepts and Questions
  • Health & Safety
  • Assemble
  • Test
  • Evaluate
  • Race
Key Knowledge
  • Risk Assessment
  • Quality Assurance
  • Modifications

Skill Development

During Year 9 in Design and Technology students continue to develop skills focused on STEM projects that are based upon problem solving skills. Students will be encouraged to take creative risks, while experimenting using different types pf prototyping and choosing the best CAM techniques to produce their design. This will ignite deeper critical thinking when testing the aerodynamic properties of their design using a virtual reality wind tunnel. The best and most creative design will allow students to represent the school in regional and national competition, working alongside students from across Britain, Europe and America to further develop their understanding of engineering. Students complete their KS3 experience when work as a ‘CREW’ to build an electric powered Go Kart. Team Work is key! Students develop their workshop skills learnt during the Year 8 Trebuchet Project. Pupils analyse and adapt technical drawings, to redesign and then build a Go Kart. They will need to use ergonomics and then anthropometric measurements. Jigs, Fixtures and Templates are used to create the needed parts with precision. Students are resourceful finding materials to be recycled and used within their project. Steering and braking systems need to be completed and tested and ensure Health & Safety. Scientific principals based upon Mechanical Advantage are used to design a suitable Drive Train to power the vehicle.

June 2022

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